Unreal engine 4 just became available to us common folk. I stopped making games because I couldn't program, but this introduces visual scripting called "blueprints". I messed around with it for awhile...
Now I know what I want to do with my life. Literally, this may break my three year rut.
If I can't make my own world in a stable job-like way, then I'll give everyone the ability to make theirs-
A pebble to planet completely procedural build/destroy EVERYTHING dynamic world simulator.
Sounds like a lofty idea sure, but I already have an idea of how it will work. May take a few years though.
I won't let this one fizzle out.
Listening to: "Perfect Weapon"
Watching: 3d demo reels
Playing: with Ue4
Drinking: Green Tea